Ömer — Systems-first JavaScript developer.

I build automation, backend logic, and custom tools with a focus on clean structure and practical outcomes. I like exploring how software works under the hood and pushing ideas into real, working systems.

Automation Backend logic Custom tooling Learning by doing
ÖMER • SYSTEMS • JAVASCRIPT • AUTOMATION • BACKEND • TOOLS •

Projects

Work we built together, spanning client tooling and utility mods.

KirscheClient icon

KirscheClient (Separate Tool)

An Electron + Mineflayer multi-bot manager that runs sessions, tracks live status/logs, and coordinates profiles and groups from one dashboard.

  • Session control with live status list, uptime, and logs
  • Profiles, groups, and per-bot overrides with scheduling
  • Proxy pools, rotation strategies, and health scoring
Electron Automation Tooling
KirscheClient v0.1 icon

KirscheClient v0.1 (Minecraft Mod)

A Minecraft utility mod centered on quality-of-life tools, fast access to actions, and streamlined in-game workflows.

  • Quick toggles for common utilities
  • Lightweight menus for rapid setup
  • Config-driven behavior for easy updates
Utility Mod Gameplay Tools Quality of Life

Highlights

Build From the Core

I approach projects from the inside-out, making sure the architecture can grow with each new feature.

Automation First

Scripting repeatable flows and clean pipelines is my way of saving time and reducing errors.

Custom Tools

I love building small utilities that solve niche problems and help teams move faster.

About Me

My name is Ömer. I'm a programmer with a strong interest in building systems from the ground up and understanding how things work internally. I mainly work with JavaScript, and I enjoy projects that involve automation, backend logic, and custom tools. I focus on practical solutions, clean structure, and learning by doing rather than theory alone. I'm constantly improving my skills by experimenting with real projects and pushing ideas into working software.

Skills & Tools

Hands-on stack for building systems, automation, and reliable backends.

JavaScript
Node.js
APIs & Services
Scripting
Custom CLIs
Git + Workflow
Data Handling
Process Design

Timeline

Click a card to expand and see the focus for each stage.

Now — Systems & Automation

Building repeatable systems, optimizing workflows, and shipping tools.

Next — Backend Depth

Expanding knowledge in server design, APIs, and scalable structure.

Always — Learning by Doing

Experimenting with projects that turn ideas into working software.

Details

What each project focuses on, broken down by category.

KirscheClient v0.1 (Minecraft Mod)

HUD

  • Custom overlays for FPS, ping, coords, and session stats
  • Moveable panels with size/opacity controls
  • Context widgets for combat, inventory, or server info

Macros

  • Keybind macros for repetitive actions
  • Toggleable loops with delay and safety checks
  • Per-profile macro presets for different servers

Movement Tools

  • Precision movement helpers for bridging and pathing
  • Step/strafe tuning for smoother control
  • Smart sprint + jump assistance

Quality of Life

  • Quick toggles for common utilities
  • Hotbar management and item highlights
  • Minimal menus for fast in-game setup

KirscheClient (Separate Tool)

Session Control

  • Start, stop, and restart multiple bots at once
  • Live status list with uptime and logs
  • Quick commands broadcast to all bots

Profiles & Groups

  • Profile-based login and task schedules
  • Group cooldowns and per-bot overrides
  • JSON import/export for bulk edits

Proxy Tooling

  • SOCKS4/5 + HTTP proxy pools
  • Rotation strategies with latency scoring
  • Health checks and auto-blacklisting

Automation & Social

  • Auto-harvest, auto-storage, patrol routes
  • Chat relay, auto-greeter, emoji reactions
  • CLI mode for console-only control

Contact

Say hi, share an idea, or ask about a project.